![]() ![]() She's granted 220,000 experience to reach mage level 9.Ĥ) Neera is changed to a Fighter/Mage. She's dual classed to a mage then removed and added to the party. For the following, I have granted myself 161,000 experience, and the experience cap has been removed by the Tweaks Anthology.ģ) Imoen is granted enough experience to level to 10 as a thief. ![]() ![]() ![]() There are some issues with how experience is granted. At level 1: Armor, Burning Hands, Identify, Magic Missile, and Sleep. In leveller/customise.tpa, both are mapped to 10 (13 is missing).Ģ) Sorcerors are given mage starting spells. I think I've found a few bugs in SCS v32.5 on BGEE "Improved NPC customisation and management (BGEE,BG2EE,EET)".ġ) No Mage/Thief selection, but two Fighter/Mage/Thiefs. I also advised that DLCMerger be used prior to installing any mods if the BGEE/SOD was purchased from either Steam or GOG. obb file unless it is the last resort, it still contains the underling folder structures for creating the modfile), the current method that I use right now, and an invitation to contact me if any problems arise during the modfile creation process. Sort of a 'flowchart' error fix that hopefully wont be needed when 2.6 is released, but can be put together if it is (might be a bit long winded though).įor those who are looking from this thread about Android modding, the post I sent to theCrow contains the links for the updated document that didn't have the crossouts (although it is still out of date as there is no need to edit the. The only thing that was a concern is problems with the BG2EE modfile and that is dependant on which mod was installed and, which error that is displayed. The last part of the thread (as it stands right now) contains the info that was chasing. The only thing that isn't updated itself is the document that I put together and likely wont be until I get the time to adjust it properly. Hi I didn't want to clutter the thread, but the Android thread already has the info there. ![]()
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